If one cannot hit their targets, they may need to level up, rather than increase Attack Rating. Likewise, a lower level target will have an increased chance of being hit. A player's chance of hitting a target that is a higher level is reduced. It is also used to determine Item Levels during Gambling (ranging between the clvl -5 and +4), Shopping (clvl +5) and crafting (clvl/2 + ilvl/2).Ĭharacter level also calculates a hero's base chance of hitting targets. In Diablo II each new level (Level-up) gives the character 1 skill point and 5 stat points. The game's leveling system is legitimately capped at level 50 for players, but monsters can go over that cap.ĭiagram showing experience needed for leveling-up The newly gained level also helps to determine the odds of landing a successful hit, blocking attacks, and all damage dealt, even with certain spells. Upon leveling in Diablo, a player character gains 5 stat points to distribute among their stats as desired, and a minor Life and Mana boost.